Organisational Skills, Schedules and Planning
To begin structuring and planning the workload of each team member accordingly, a communication channel using Discord was set up, enabling us to organise the entire project and the members…
To begin structuring and planning the workload of each team member accordingly, a communication channel using Discord was set up, enabling us to organise the entire project and the members…
My group's design task was to create a concept for a digital interactive visual novel, presented in a video-game format, that features a story involving a variety of fictional characters…
Demonstrating Tufte's final theory of Micro-Macrocosm, I created a final piece of concept art (see below) depicting what a battle scene from the game would look like. It presents an…
My fourth graphic demonstrates Tufte's theory of the use of layering and separation. With game design, the layering and separation of visuals are pivotal to achieving outstanding and clear visual…
Below is my third graphic, a piece of concept art of a level or stage that'd potentially be featured in the final released game, demonstrating Tufte's theory of narrative over…
To demonstrate Tufte's theory of the comparison of small multiples, I took inspiration from the Nintendo game series 'Splatoon', and the series' second game's art book, and attempted to create…
The forefront of my Design Research Diary exploring Tufte's 'Envisioning Information' visual design principles is modern hyper-stylised and graphically exaggerated visual design for entertainment and commercialistic purposes. This includes the…